public abstract class Marshal<T> implements Parse<T, Marshal.State> {
- /* (non-Javadoc)
- * @see org.onap.aaf.misc.rosetta.Parse#newParsed()
- */
- @Override
- public Parsed<State> newParsed() throws ParseException {
- return new Parsed<State>(new State());
- }
+ /* (non-Javadoc)
+ * @see org.onap.aaf.misc.rosetta.Parse#newParsed()
+ */
+ @Override
+ public Parsed<State> newParsed() throws ParseException {
+ return new Parsed<State>(new State());
+ }
- @Override
- public TimeTaken start(Env env) {
- //TODO is a way to mark not-JSON?
- return env.start("Rosetta Marshal", Env.JSON);
- };
+ @Override
+ public TimeTaken start(Env env) {
+ //TODO is a way to mark not-JSON?
+ return env.start("Rosetta Marshal", Env.JSON);
+ };
- public static class State {
- // Note: Need a STATEFUL stack... one that will remain stateful until marked as finished
- // "finished" is know by Iterators with no more to do/null
- // Thus the concept of "Ladder", which one ascends and decends
- public Ladder<Iterator<?>> ladder = new Ladder<Iterator<?>>();
- public boolean smallest = true;
- }
+ public static class State {
+ // Note: Need a STATEFUL stack... one that will remain stateful until marked as finished
+ // "finished" is know by Iterators with no more to do/null
+ // Thus the concept of "Ladder", which one ascends and decends
+ public Ladder<Iterator<?>> ladder = new Ladder<Iterator<?>>();
+ public boolean smallest = true;
+ }
- public static final Iterator<Void> DONE_ITERATOR = new Iterator<Void>() {
- @Override
- public boolean hasNext() {
- return false;
- }
+ public static final Iterator<Void> DONE_ITERATOR = new Iterator<Void>() {
+ @Override
+ public boolean hasNext() {
+ return false;
+ }
- @Override
- public Void next() {
- if(!hasNext()) {
- throw new NoSuchElementException();
- }
- return null;
- }
+ @Override
+ public Void next() {
+ if(!hasNext()) {
+ throw new NoSuchElementException();
+ }
+ return null;
+ }
- @Override
- public void remove() {
- }
- };
+ @Override
+ public void remove() {
+ }
+ };
- /**
- * Typical definition of Done is when Iterator in Ladder is "DONE_ITERATOR"
- *
- * It is important, however, that the "Ladder Rung" is set to the right level.
- *
- * @param state
- * @return
- */
- public boolean amFinished(State state) {
- return DONE_ITERATOR.equals(state.ladder.peek());
- }
+ /**
+ * Typical definition of Done is when Iterator in Ladder is "DONE_ITERATOR"
+ *
+ * It is important, however, that the "Ladder Rung" is set to the right level.
+ *
+ * @param state
+ * @return
+ */
+ public boolean amFinished(State state) {
+ return DONE_ITERATOR.equals(state.ladder.peek());
+ }
}