/**************************************************************************//** * @file * A simple double-linked list. * * @note No thread protection so you will need to use appropriate * synchronization if use spans multiple threads. * * License * ------- * * Copyright © 2017 AT&T Intellectual Property. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * ****************************************************************************/ #include #include #include "double_list.h" #include "evel.h" /**************************************************************************//** * List initialization. * * Initialize the list supplied to be empty. * * @param list Pointer to the list to be initialized. * @returns Nothing ******************************************************************************/ void dlist_initialize(DLIST * list) { EVEL_ENTER(); /***************************************************************************/ /* Check assumptions. */ /***************************************************************************/ assert(list != NULL); /***************************************************************************/ /* Initialize the list as empty. */ /***************************************************************************/ list->head = NULL; list->tail = NULL; EVEL_EXIT(); } void * dlist_pop_last(DLIST * list) { void *item = NULL; DLIST_ITEM *current_tail = NULL; DLIST_ITEM *new_tail = NULL; assert(list != NULL); current_tail = list->tail; if (current_tail != NULL) { item = current_tail->item; new_tail = current_tail->previous; if (new_tail == NULL) { list->head = NULL; list->tail = NULL; } else { new_tail->next = NULL; list->tail = new_tail; } free(current_tail); } return item; } void dlist_push_first(DLIST * list, void * item) { DLIST_ITEM * new_element = NULL; DLIST_ITEM * current_head = NULL; /***************************************************************************/ /* Check assumptions. Note that we do allow putting NULL pointers into */ /* the list - not sure you'd want to, but let it happen. */ /***************************************************************************/ assert(list != NULL); current_head = list->head; new_element = malloc(sizeof(DLIST_ITEM)); assert(new_element != NULL); new_element->next = current_head; new_element->previous = NULL; new_element->item = item; list->head = new_element; if (current_head != NULL) { current_head->previous = new_element; } else { list->tail = new_element; } } void dlist_push_last(DLIST * list, void * item) { DLIST_ITEM * new_element = NULL; DLIST_ITEM * current_tail = NULL; /***************************************************************************/ /* Check assumptions. Note that we do allow putting NULL pointers into */ /* the list - not sure you'd want to, but let it happen. */ /***************************************************************************/ assert(list != NULL); current_tail = list->tail; new_element = malloc(sizeof(DLIST_ITEM)); assert(new_element != NULL); new_element->next = NULL; new_element->previous = current_tail; new_element->item = item; list->tail = new_element; if (current_tail != NULL) { current_tail->next = new_element; } else { list->head = new_element; } } DLIST_ITEM * dlist_get_first(DLIST * list) { return list->head; } DLIST_ITEM * dlist_get_last(DLIST * list) { return list->tail; } DLIST_ITEM * dlist_get_next(DLIST_ITEM * item) { return item->next; } int dlist_is_empty(DLIST * list) { return (list->head == NULL); } int dlist_count(DLIST * list) { int count = 0; DLIST_ITEM * item = list->head; while (item != NULL) { count++; item = item->next; } return count; }