/**************************************************************************//** * @file * A simple double-linked list. * * @note No thread protection so you will need to use appropriate * synchronization if use spans multiple threads. * * License * ------- * * Copyright(c) <2016>, AT&T Intellectual Property. All other rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: This product includes * software developed by the AT&T. * 4. Neither the name of AT&T nor the names of its contributors may be used to * endorse or promote products derived from this software without specific * prior written permission. * * THIS SOFTWARE IS PROVIDED BY AT&T INTELLECTUAL PROPERTY ''AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL AT&T INTELLECTUAL PROPERTY BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #include #include #include "double_list.h" #include "evel.h" /**************************************************************************//** * List initialization. * * Initialize the list supplied to be empty. * * @param list Pointer to the list to be initialized. * @returns Nothing ******************************************************************************/ void dlist_initialize(DLIST * list) { EVEL_ENTER(); /***************************************************************************/ /* Check assumptions. */ /***************************************************************************/ assert(list != NULL); /***************************************************************************/ /* Initialize the list as empty. */ /***************************************************************************/ list->head = NULL; list->tail = NULL; EVEL_EXIT(); } void * dlist_pop_last(DLIST * list) { void *item = NULL; DLIST_ITEM *current_tail = NULL; DLIST_ITEM *new_tail = NULL; assert(list != NULL); current_tail = list->tail; if (current_tail != NULL) { item = current_tail->item; new_tail = current_tail->previous; if (new_tail == NULL) { list->head = NULL; list->tail = NULL; } else { new_tail->next = NULL; list->tail = new_tail; } free(current_tail); } return item; } void dlist_push_first(DLIST * list, void * item) { DLIST_ITEM * new_element = NULL; DLIST_ITEM * current_head = NULL; /***************************************************************************/ /* Check assumptions. Note that we do allow putting NULL pointers into */ /* the list - not sure you'd want to, but let it happen. */ /***************************************************************************/ assert(list != NULL); current_head = list->head; new_element = malloc(sizeof(DLIST_ITEM)); assert(new_element != NULL); new_element->next = current_head; new_element->previous = NULL; new_element->item = item; list->head = new_element; if (current_head != NULL) { current_head->previous = new_element; } else { list->tail = new_element; } } void dlist_push_last(DLIST * list, void * item) { DLIST_ITEM * new_element = NULL; DLIST_ITEM * current_tail = NULL; /***************************************************************************/ /* Check assumptions. Note that we do allow putting NULL pointers into */ /* the list - not sure you'd want to, but let it happen. */ /***************************************************************************/ assert(list != NULL); current_tail = list->tail; new_element = malloc(sizeof(DLIST_ITEM)); assert(new_element != NULL); new_element->next = NULL; new_element->previous = current_tail; new_element->item = item; list->tail = new_element; if (current_tail != NULL) { current_tail->next = new_element; } else { list->head = new_element; } } DLIST_ITEM * dlist_get_first(DLIST * list) { return list->head; } DLIST_ITEM * dlist_get_last(DLIST * list) { return list->tail; } DLIST_ITEM * dlist_get_next(DLIST_ITEM * item) { return item->next; } int dlist_is_empty(DLIST * list) { return (list->head == NULL); } int dlist_count(DLIST * list) { int count = 0; DLIST_ITEM * item = list->head; while (item != NULL) { count++; item = item->next; } return count; }